;========================================================
[Info]
 ;Name of the stage.
name = "Tyrant Chamber"


[Camera]
startx = 0
starty = 0
boundleft = -170
boundright = 170
boundhigh = -80
boundlow = 0
verticalfollow = .90
floortension = 0
tension = 80

[PlayerInfo]
p1startx = -75          
p1starty = 0            
p1startz = 0            
p1facing = 1            
p2startx = 75
p2starty = 0
p2startz = 0
p2facing = -1
leftbound  = -1000 
rightbound =  1000 
topbound  =  0     
botbound  =  0    

[Scaling]
topz     = 0       
botz     = 50      
topscale = 1       
botscale = 1.2     

[Bound]
screenleft = 35   
screenright = 35   

[StageInfo]
zoffset = 205
autoturn = 1
resetBG = 1

[Shadow]
color = 0,0,0
yscale = .0
reflect = 0

[Music]
bgmusic = sound\RE-TyrantChamber () Albert Wesker Theme.ogg
bgvolume = 255

[BGdef]
spr = stages/RE-TyrantChamber.sff
debugbg = 0

;-----------------------
[BG 1]
type = normal
spriteno = 0,1
mask = 1
start = 0, 0

[BG 2]
type  = anim
spriteno = 1,0
mask = 1
start = 0, 0
actionno = 1

[begin action 1]
1,0, 0,0, 50
1,1, 0,0, 30

